- πΊπΈUnited States Kasey_MK
Just updated to 1.5 on Drupal 10.1.6 and I came here hoping to find an option to turn off linking on embedded entities.
We use entity_embed exclusively for Paragraphs, which all handle links their own way. I need a way to prevent users from trying to add links around all that. Even if there was a check-and-fix for a tags within a tags before rendering, I don't want a confusing UI offering options that won't work and obscuring the options that will.
- πΊπΈUnited States Kasey_MK
Here's a super-simple patch that I think just removes the link button from the UI without touching anything else:
t("Entity Embed toolbar"),items:["entityEmbedEdit","entityEmbedLink","editEmbeddedEntity"]
becomest("Entity Embed toolbar"),items:["entityEmbedEdit","editEmbeddedEntity"]
(editEmbeddedEntity doesn't do anything for me but show a gear with an incorrect message about how I don't have permission to edit the entity, so I'm removing that too on my own site, but it's out-of-scope in this conversation.)
As discussed above, I'd love to see some options built in - to turn the linking on or off entirely, or as suggested, per entity - but this will let me move ahead with my use case.
Thanks to all who work on this! I can see that adding links was a huge effort, and just because I need it to not be there doesn't mean I don't appreciate all the time everyone put on it!
- πΊπΈUnited States loze Los Angeles
I think all the options available in ckeditor5 (edit, link, align, caption, etc.) should all be configurable on the media bundle, or view mode.
As Kasey_MK , we use entity embed with entity that can't contain be linked, this button must be hide in my case, it would be great to choose which entity can use it, case by cas (per example media image like it but media map in my case not).
I put here a patch that merges #12 and another bug https://www.drupal.org/project/entity_embed/issues/3416277 π Edit the embedded entity in tab always opens the first opened entity Active (#2).
Thanks for your patch Kasey_MKThe problem with @kasey_mx patch is that it replaces the build script entirely, so any new releases of this module will have the build code reverted to the specific version of this patch without you noticing it. Ideally a config option should be added for allowing or removing linking as asked above.